SBK

UNREAL ENGINE · MULTIPLAYER · VR · C++

I build the systems behind the game.

Gameplay. Multiplayer. VR. Backend integrations. Tools. Platform support. Production engineering.

PORTFOLIO / SYSTEMS & PROJECTS

Engineering game systems that hold up in production.

I work across gameplay, multiplayer, VR, backend services, UI, tools, vehicles and platform integration — especially where several systems need to work together reliably.

SELECTED WORK

Projects & systems.

Production work across multiplayer games, VR, metaverse systems, vehicles, backend services and gameplay/tooling.

FILTERPROJECT TYPE

EXPERIENCE LOG

What I actually do.

TECHNICAL LOADOUT

Tools & systems.

Multiplayer and VR are major areas of my work, alongside backend services, tools, customization, vehicles and production integration.

PLAYER PROFILE ACTIVE
SAWAIZ
BILAL KHAN
UNREAL ENGINE DEVELOPER
CLASSGameplay Engineer
SPECIALTYMultiplayer & VR
ENGINEUnreal Engine 4 / 5
MODEProduction Focused

ABOUT

I like solving the hard parts behind the fun parts.

PLAYER TWO?

Want to build something together?

Open to Unreal Engine gameplay, multiplayer, VR, systems, backend and production engineering work.